Monday, November 13, 2006

Longshot: CS-6 in review

Longshot CS-6
Ammo: new streamline darts
RoF: six shots/clip and bolt action = really fast.

One of the newest toys out right now is the Longshot CS-6. It is advertised as "the longest nerf blaster ever!" Part of the n-strike line, the Hasbro definitely seems to speak the truth with this blaster at roughly 3 ft. long.

For starters,the LS is composed of two weapons: rifle styled blaster and a front pistol that connects to the barrel, probably to keep with the theme dictated by the Titan/Unity Power system. the pistol is front-loaded, allowing one round before needing to reload. The rifle is an entirely different matter. it utilizes a clip system, not unlike the sawtooth and electric eel of years past. Six shots, and without the need for shells. The gun uses a bolt-action mechanism which loads the darts from the clip. pull back on the lever, fire, and pull again.

As can be expected from a clip-style weapon, the Rate of Fire is high. Depending on your phyisical abilities one should be able to empty a whole six shot clip in at least 3 seconds, and that is estimating on the slow side. Ranges depend on stock vs. modded. The highest recorded data on range is 97-100', while stock the gun can get around 35 feet. Naturally, ranges can vary depending on the mods performed, dart ammo used, and outdoor conditions (if applicable.) Accuracy can be a little off as well, the new streamlined ammo tends to spiral widely upon firing.

The blaster comes with 2 clips, at six rounds apiece. There's a rail for an included scope to attach, as well as an extendable stock that doubles as a holder for the second clip. The front sidearm also attaches and removes from the main longshot weapon quite easily.

Streamlined ammo is not readily available at this time but it is possible to convert stock ammo for use in a Longshot by removing the collar.

Aesthetically, I do love how the LS feels and moves when shooting, running, etc. The rail on top has since had an additional accessory released for it, a take-off on the light a Nite-Finder has. Don't get excited it is no laser sight or anything just your basic red flashlight. Just the quirkiness of having a sight on a Nerf weapon was enough to sell me on it. Even stock, the gun is a heck of a lot of fun and in the end isn't that enough?

Thursday, August 31, 2006

We're live! Tales from the Front lines.....

Man, it's been a long time since the last entry. In the past few months though, a lot has happened. The Magstrike and Longshot came out, to both thunderous applause (kind of) and whispered cautions (if not outright assdickery.) So the run-down:

10-shot, fully auto or (relatively) semi-auto depending on how the weight of your trigger finger.

Aesthetically, the thing looks pretty sweet albeit a little like a paintball gun. The bladder/stock adds to this effect. Basically a sleeker looking Powerclip (see for pics of the Powerclip) the thing rattles off a spray of ammo among the ranks of the Wildfire and RF-20. The ammo fires out of a 10-barreled clip that auto advances from the internals through the top of the gun. The system is meant to be used for dart tag games and variants, hence the inclusion of the goggles and vest along with 20 dart tag darts. Depending on your tastes you can choose Church or Sarge. I mean, red or blue. The clip can be loaded with either stock ammo with suction/whistler tips, but more on the effectiveness of that later. Sizewise, the gun has a bit of heft to it, for even a grown adult such as myself, and the stock fits rather comfortably against my bicep when using both hands. Honestly though, this gun is made for guns akimbo.

I said it. AKIMBO. JOHN-WOO CALL ME "TEQUILA" STYLE. If not for the 25-30 pumps needed to prime the weapon, not very feasible in a long-drawn out skirmish. However, one can do the job QUITE nicely. 10 shots, reloading is a snap by pulling out the spent clip from the top of the weapon and sliding the fresh one in with little effort. Despite the split-second break that an RF-20 or Wildfire does not experience in reload, the Magstrike is the victor in target reliability.

The Wildfire and the RF-20 used a circular, 20-barreled design which got the darts towards the target, but in 20 different locations so the darts had a wider spread but no consistency. With the magstrike firing from a single point (well, 2 since the dart holes are staggered in the clip)the darts at least follow a more similar trajectory where the variance is less than it would be on a wildfire or RF-20. In situations where inches mean the difference between making your shots and falling into retreat, I like the magstrike.

This gun is by no means perfect though. While a good mechanic, the gun itself seems prey to unreliable performance. The clip barrels may/may not hold the darts if the clip is held facedown. If the darts slip, this means that they will not have the air focusing behind them and instead it will travel around the darts, affecting range and power. I found this especially true of stock sonics, micros, and firefly refills. Even some taggers may be too thin for the barrels on the magstrike clip. I recently took my magstrike out onto the field of battle and ended up switching to my trusty Blastfire because my darts always fell short of the target. Literally, someone managed to avoid all my shots because the darts fell a foot short of where I expected them to end up. That's partially user error too and fugly ammo, but all the same I didn't have any taggers at the ready to try out instead. Another issue reported (but not witnessed by me) is misfiring. I don't recall that happening but that necessitates study. At nerfhaven, someone noted the clip slides back into the body of the Mag, making it possible that empty barrels would fire instead of the loaded ones. A fix has been posted, involving layers of electrical tape. I need to test it range and accuracy wise against the wildfire, rf20, and with tagger ammo loaded in order to ensure the reliability of the initial action. Sadly, I do not own one of the Powerclips so testing the reincarnation against the predecessor is no possible. Right now I want to believe in the Magstrike and further testing/usage is necessary, but I can't say I feel comfortable enough to call it an "arsenal standard."

Transmission out, stay foamy.

Thursday, March 09, 2006

The Future Becometh!

The above topic contains information/discussion about the latest in Nerf gaming. The "Longshot CS-6" and the "Magstrike." Are upcoming new releases, most likely for the fall (I can tell you right now I hope that's wrong and we get them in time for summer.)

The Longshot and Magstrike both use a clip system, which to me is a huge new trait to recent years. More importantly, they'll come with one additional clip. At the very least a whole new dynamic can be added to the nerf environment. Suppressive fire? Maybe. Steadier shooting? Definitely? Camping? Not with Nerf weapons.

Modifications have proven that clip systems are possible with nerf weapons, but this makes it way easier for people without the skill, time, and material to do those mods. People like me and my nerf group. We hang out and shoot each other, but we don't go into boosting performance like a lot of other folk do.

The important thing here though is that the clip system changes the way we will play. Cover becomes more of an option. It might even slow down the game, with someone waiting a few more steps behind keeping their teammates covered with a longshot as a group of magstrikes proceed ahead. On-the-fly reloading instead of the traditional stop-and-pop that single shot folks do. Getting caught with a pouch of ammo but fumbling around? Fixed! Streamlined set up to work with? Done!

Of course, maybe I'm getting all worked up over nothing. The Longshot'll be a bust, the magstrike'll prove to have been overrated... but dammit I refuse to believe that.

With the new clip system comes new ammo. Apparently the darts are now going to be collarless, and streamlined to be a tip that's in-line with the foam of the dart. Not going to change with current guns, but it'll be easier to use homemade ammo in the clips too, I wager.

But what of the old guns, the tried and true? My wildfire, my BBB? Hell, my Blastfire? Will the new system prove to be more useful out there? Maybe not. I do plan to lighten the load, but there will always be the original feel of some of the weapons for me. Even if they are single shot weapons.

I'm excited to see the new stuff, the new innovations that Hasbro is using with the Nerf line. It's getting warmer, and my trigger finger has had an itch for the past 3 months that I can scratch REAL SOON.

Friday, January 13, 2006


See that? Outside? It's snow. Wet. Going sideways.

Winter is hell on Nerf. At least in Chicago.