Vas The Stampede
Once again, I asked Hummer from the M.A.N.O (Milwaukee Area Wisconsin Nerf Out) Group for his thoughts on what it takes to be a good Nerf game host. A lot of games I've attended all started (for better or worse) from someone saying, "This day, this time, here are the rules..." and so on. Hummer's held and attended his own fair share of Nerf blaster/Dart Tag games in a variety of settings, so if I have to bounce ideas off anyone, it's him. The events he runs keep blasters minimally modded (if at all), using a community bin of store bought elite darts (no one really has to bring any, and a few other aspects that make the game accessible for first timers and folks who don't heavily mod their blasters.
His system works for me, and the group he runs with.Whether you agree with his tips or not, that's up to you.
- Have fun. You are playing with toy blasters, act like it.
- Don't have a schedule. Play what your group wants to play.
- Don't be afraid to try out new gametypes or variants of ones you already play.
- Downtime/resting is good to keep your players socialized and keeping their energy up throughout the day, but have the next game announced during that downtime & be ready to kick your players into action.
- Be the first one there/last one gone. Get there about 15 minutes early to get yourself setup/take a glance at the field for anything you don't want to be there while you're playing (Broken glass, sticks, Squirrels, ect.) And leave last and cleanup trash around the field, even if it isn't yours.
- While you don't want a schedule, a written list of gametypes to select from doesn't hurt.
- Duct tape. This rule should also apply to life.
- Have a tool kit and extra batteries handy.
- A method to divide people into teams quickly (a deck of cards, a handful of darts, flagging tape, whatever).
- DO NOT FORGET TO HYDRATE.
Now get out there and Rule #1!